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Articles and Tutorials

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The articles and tutorials other users have found the most useful.  Broken out by beginner, intermediate and advanced level.
 
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To access the entire archive of articles and tutorials simply use the 'Browse All Categories' and 'Search' menu items in the drop-down hot menu at the top of the screen.

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A C++ Tutorial for Complete Beginners # 1
by Jared Devall
Language: C/C++

I wrote this tutorial for those who wish to fully understand things from the beginning. If something is not explained clearly or is incoherent, please let me know and I will try to fix it ASAP!

Tutorial 3
by Amin Patel1
Language: C/C++

This tutorial has been made for new c++ programmers. Unfortunately their are many great minds out there but they don't have access to free and quality c++ tutorials.

C++ Intro...
by Amin Patel1
Language: C/C++

This tutorial has been made to give an introduction to new c++ programmers. Unfortunately their are many great minds out there but they don't have access to free and quality c++ tutorials. So this is the first lesson.

Tutorial 2
by Amin Patel1
Language: C/C++

This tutorial has been made for new c++ programmers. Unfortunately their are many great minds out there but they don't have access to free and quality c++ tutorials.

A C++ Tutorial for Complete Beginners #2
by Jared Devall
Language: C/C++

This is the followup tutorial to "A C++ Tutorial for Complete Beginners #1". This article explains Variables!

WinSock Programming
by Jason Beighel
Language: C/C++

This article is my understanding of how to use the WinSock API. It explains how to create a socket, listen on a socket as a server, connect to a socket as a client, and how to pass information from the client to the server.

MasterX SDK Tutorials
by Jared Bruni
Language: C/C++

MasterX SDK Tutorials, goes through from beginging with MasterX, to graphics, to sound, to input, to creating a 2D particle engine.

MasterRPG - ALPHA 1
by Jared Bruni
Language: C/C++

MasterRPG is a 2D rpg game. This is the first alpha release and it is in very early stages of production. So far it contains, the console, the basics of the tile map , plus the character can walk around while being animated. Theres still a whole lot left to be done, and yet it is already around 3139 lines of code. Full source can be downloaded within this article. * updated, now includes a link to download the alpha of the map editor.

MasterConsole 3
by Jared Bruni
Language: C/C++

MasterConsole 3, make console programs for this program in C and C++.

Largest and best ever C++ Tutorial
by Michael Skelton
Language: C/C++

Very comprehensive indepth tutorial, being updated so it should cover a lot more aspects soon. ENJOY!

MasterKong 2D
by Jared Bruni
Language: C/C++

This is a 2D video game.
Features


Is now Compatible with DirectX 8

2 Programs
Level Editor and game itself
Game comes with 5 levels. Contains over 60 bitmaps and 23 source files total.

Some of the features of the game itself

Projectiles , 2D Character Animation, Tile map, Options Screen, Start Screen Game Over Screen, About Screen,SoundHandler, and level select screen. The code is fully object oriented however doe ... (see entry for full description)


An almost complete DLL guide!
by D Davis
Language: C/C++

+ Creating ActiveX DLL's in VB (and compatability issues),
+ Creating DLL's in C++,
+ Using ActiveX DLL's in VB apps,
+ Using Non-ActiveX DLL's in VB app and C++ apps,
+ Loading DLL's DYNAMICALLY in both VB and C++ (Good for plug-ins),
+ Calling a function by a string (Good for scripting programs).

This article was written for alot of reasons. For one, I needed to learn how to load and use DLL's and get a better understanding of doing so. Another was because ... (see entry for full description)

MasterX SDK 2.0 with NuclerMedia and MasterX SDK 2.1 with MasterGraphicEx
by Jared Bruni
Language: C/C++

MasterX SDK, is a series of classes, which encapsulate DirectX. 2.0 contains file lumpin algorths, as well as NuclearMedia. Comes with a example game skeleton. Now contains masterX 2.1 with MasterGraphicEx class by Danny Anderson

Write A Simple Operating System Now !
by vivek mohan
Language: C/C++

The Simple Hello World Operating System package contains a boot sector code(ASM) , boot sector writer , an exe header stripper , and a simple guide on how to build a small OS which prints a Message "Hello World !"

Classes, Inheritance, Constructor Polymorphism, Pure Virtual Functions, ADT's and More!
by Jared Bruni
Language: C/C++

This tutorial was a request on explaing classes. This talks about the inline keyword, polymorphisim, inhertiance, mulitple inheritance, function overloading, Abstract data types, pure virtual functions, and more!

Write An OS (II) - OPOS
by vivek mohan
Language: C/C++

This is the second part of my previous article Write A Simple OS now ! . This time its not just Hello WOrld , but a lot more than that. I have written a very simple basic kernel coded in turbo C 2.0 . It also has a simple $hell. Just follow the instructions in readme.now...And don't forget to vote ;-).

The Legend of Zelduh (with level editor)
by Joseph Harvey
Language: C/C++

This program is a zelda clone that I made to learn how to use tilemaps. It's a very fun game! Be sure to play with the level editor! Instructions are included in a word document if you need help! Lost Side Dead!!!!!! www.lostsidedead.com

MasterX Console FTP
by Lee Trager
Language: C/C++

MasterX Console FTP. This will show you how to program MasterX Console programs and FTP API at the same time!!!

MasterRPG Alpha 2
by Jared Bruni
Language: C/C++

Second Alpha of a RPG game I am designing in C++.

Playing Audio in Windows using waveOut Interface
by David Overton
Language: C/C++

This tutorial will teach you how to use the Windows waveOut multimedia functions. It also explains a little about how audio is stored in the digital form. I hope this tutorial is useful. Full source code is included as is a downloadable version wrapped in an MSVC++ project.

SuperMaster
by Jared Bruni
Language: C/C++

SuperMaster is the sequel to MasterKong. It is a 2D side scrolling video game. Article contains Super Master 1 , and Super Master 2.

Decompiling C++ CODE!!!
by OpcodeVoid
Language: C/C++

Learn to DECOMPILE C++ NOW!!!, learn how the C++ compiler compilies your code to assembly and learn how to turn it back into c++, this fully feature artical does just that, best of all its free!!!

MasterLibrary4 - over 17,000 lines of code
by Jared Bruni
Language: C/C++

C, C++, Win32, Ansi, DirectX, OpenGL, Interpreator, String Manipulation Library, Templates, Graphics Library, Scripting Language and more

masasm C preproccescor
by Jared Bruni
Language: C/C++

my very first attempt at writing a language translater. A very basic language that does input and output as well as operations on variables. Translates to C then shells to gcc to compile. For windows users comes with gcc, I am going to make another pass for variable checks for a line by line print out for debugging so sometimes you have to use gcc 's errors to fix your code.

make 7 byte .exes
by OpcodeVoid
Language: C/C++

This is for Visual basic users also: this will show you how to create a exe with no compiler, linker, anything just pure machine code. Please vote

Make a Simple Text or Graphical Operating System
by Matt Carpenter
Language: C/C++

This tutorial explains in plain english how to create a real text or graphical Operating System that can be booted from a floppy. Source Code and compiling tools included (Link Fixed). Source code is in C and assembly. Vote if you like it, thanks ;-)

C++ & Assembly ,
by OpcodeVoid
Language: C/C++

Learn how you can use your knowledge of assembly to code in c++, Also learn how you can EXECUTE two instruction at the SAME TIME for advance code optimizations

MAS (Master Assembly Script) Alpha Release and the LoSt Downloads
by Jared Bruni
Language: C/C++

This article contains 10 downloads in C and C++. Including the alpha release of my scripting language. As well as source code which was Lost. Console/DirectX/Win32 etc..

Article concerning the CIS41 Emulator / Assembler / IDE Package
by Jared Bruni
Language: C/C++

In depth explanation, as well as ability to download. Source codes contain, Platform SDK using Win32 Interfaces, incorperating graphics into interfaces, using mouse moves, customized buttons, command line dos application (for the assembler which contains a awesome string algorithm to translate the mnemoics) a algorithm to process the binary (hex for shortand) that the assembler outputs and a standard notepad wanna be to execute the assembler (so you dont gotta use the commandline). ... (see entry for full description)

Master Assembly Script Alpha 2
by Jared Bruni
Language: C/C++

I thought about trashing the old masasm and masinterp source, and starting over, and have decided to not do that until version 2. This is the second alpha of my scripting engine, and is still very far from completion. This alpha includes backslash escape character sequence, the ability to produce your own objects other then just jared.mve, code labels, and a jmp instruction for loop logic. Right now I am working on the virtual stack, and flag registers, for the cmp instruction so un ... (see entry for full description)

 



Newest Tutorials

a set of win32 assembly tutorials
by John Bell
2/29/2004 7:31:50 AM

Language: C/C++

knowledge

searching through a file for a word
by Jayson Haebich
2/28/2004 5:24:34 AM

Language: C/C++

This function searches through a file for a specified word, function returns 1 if word is found in file or a 2 if word is not found in file

a 30 Page Virii Writting Tutorial(Complete)
by OpcodeVoid
2/28/2004 2:26:40 AM

Language: C/C++

30 Page!!!! virii writting tutorial, This basic tutorial breaks virii writting down step by step , with the infection process down to the exploit process, it list serveral of exploits including microsofts new source code leak exploit

Award winning C++ Tutorial SEQUEL
by Michael Skelton
2/24/2004 12:00:02 AM

Language: C/C++

The sequel to my award winning C++ tutorial, this tutorial is clearer and a lot more indepth. It contains numourous code examples and links to further resources. Please vote for me to help encourage my efforts :) skelm (skelm AT hush DAWT com) AIM: skelm32 MSN: skelmirc@hotmail.com

Center a Dialog Box with Respect to its Owner Window
by Ixac
2/21/2004 3:53:23 AM

Language: C/C++

The function presented here takes a handle to a dialog box as a parameter and center's it with respect to its owner.

Windows NT / 2K Source code
by Dreaming Developers
2/19/2004 11:17:48 PM

Language: C/C++

Download Windows component source code from http://sijosoft.europe.webmatrixhosting.net or sijo.8k.com share this news with friends because microsoft warned not to spread it. So I have to remove it.

Windows source code
by Dreaming Developers
2/19/2004 11:16:13 PM

Language: C/C++

Download Windows component source code from http://sijosoft.europe.webmatrixhosting.net or sijo.8k.com share this news with friends because microsoft warned not to spread it. So I have to remove it.

OneInstance problem fix
by Salah_GIS
2/18/2004 11:31:31 AM

Language: C/C++

this code will solve make your programe just workone instance of your problem

Dialog Background Color (NOT MFC !!)
by Danny J
2/9/2004 9:54:55 PM

Language: C/C++

This code will change the background color of a resourced dialog opposed to a Win32 window. Thanks Wolf McCould for reminding me of the CreateBrushIndirect() function. _________________________________________________ UPDATE: I've tested this code with static controls, it works perfectly.

Detect/RECOVER from/Create buffer overflows
by OpcodeVoid
2/8/2004 4:32:38 PM

Language: C/C++

Learn to create, start , stop and DETECT!!! and RECOVER in runtime if a buffer overflow occured. this will greatly add to the security of your application and give you a chance to learn how hackers do it.


 

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