A C++ Tutorial for Complete Beginners # 1 by Jared Devall Language: C/C++
I wrote this tutorial for those who wish to fully understand things from the beginning. If something is not explained clearly or is incoherent, please let me know and I will try to fix it ASAP!
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Tutorial 3 by Amin Patel1 Language: C/C++
This tutorial has been made for new c++ programmers. Unfortunately their are many great minds out there but they don't have access to free and quality c++ tutorials.
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C++ Intro... by Amin Patel1 Language: C/C++
This tutorial has been made to give an introduction to new c++ programmers.
Unfortunately their are many great minds out there but they don't have access to free and quality c++ tutorials. So this is the first lesson.
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Tutorial 2 by Amin Patel1 Language: C/C++
This tutorial has been made for new c++ programmers. Unfortunately their are many great minds out there but they don't have access to free and quality c++ tutorials.
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WinSock Programming by Jason Beighel Language: C/C++
This article is my understanding of how to use the WinSock API. It explains how to create a socket, listen on a socket as a server, connect to a socket as a client, and how to pass information from the client to the server.
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MasterX SDK Tutorials by Jared Bruni Language: C/C++
MasterX SDK Tutorials, goes through from beginging with MasterX, to graphics, to sound, to input, to creating a 2D particle engine.
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MasterRPG - ALPHA 1 by Jared Bruni Language: C/C++
MasterRPG is a 2D rpg game. This is the first alpha release and it is in very early stages of production. So far it contains, the console, the basics of the tile map , plus the character can walk around while being animated. Theres still a whole lot left to be done, and yet it is already around 3139 lines of code. Full source can be downloaded within this article. * updated, now includes a link to download the alpha of the map editor.
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MasterConsole 3 by Jared Bruni Language: C/C++
MasterConsole 3, make console programs for this program in C and C++.
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MasterKong 2D by Jared Bruni Language: C/C++
This is a 2D video game. Features
Is now Compatible with DirectX 8
2 Programs
Level Editor and game itself
Game comes with 5 levels. Contains over 60 bitmaps
and 23 source files total.
Some of the features of the game itself
Projectiles , 2D Character Animation, Tile map, Options Screen, Start Screen
Game Over Screen, About Screen,SoundHandler, and level select screen. The code is fully object oriented however doe ... (see entry for full description)
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An almost complete DLL guide! by D Davis Language: C/C++
+ Creating ActiveX DLL's in VB (and compatability issues), + Creating DLL's in C++, + Using ActiveX DLL's in VB apps, + Using Non-ActiveX DLL's in VB app and C++ apps, + Loading DLL's DYNAMICALLY in both VB and C++ (Good for plug-ins), + Calling a function by a string (Good for scripting programs).
This article was written for alot of reasons. For one, I needed to learn how to load and use DLL's and get a better understanding of doing so. Another was because ... (see entry for full description)
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Write A Simple Operating System Now ! by vivek mohan Language: C/C++
The Simple Hello World Operating System package contains a boot sector code(ASM) , boot sector writer , an exe header stripper , and a simple guide on how to build a small OS which prints a Message "Hello World !"
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Classes, Inheritance, Constructor Polymorphism, Pure Virtual Functions, ADT's and More! by Jared Bruni Language: C/C++
This tutorial was a request on explaing classes. This talks about the inline keyword, polymorphisim, inhertiance, mulitple inheritance, function overloading, Abstract data types, pure virtual functions, and more!
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Write An OS (II) - OPOS by vivek mohan Language: C/C++
This is the second part of my previous article Write A Simple OS now ! . This time its not just Hello WOrld , but a lot more than that. I have written a very simple basic kernel coded in turbo C 2.0 . It also has a simple $hell. Just follow the instructions in readme.now...And don't forget to vote ;-).
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The Legend of Zelduh (with level editor) by Joseph Harvey Language: C/C++
This program is a zelda clone that I made to learn how to use tilemaps. It's a very fun game!
Be sure to play with the level editor! Instructions are included in a word document if you need help!
Lost Side Dead!!!!!! www.lostsidedead.com
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MasterX Console FTP by Lee Trager Language: C/C++
MasterX Console FTP. This will show you how to program MasterX Console programs and FTP API at the same time!!!
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Playing Audio in Windows using waveOut Interface by David Overton Language: C/C++
This tutorial will teach you how to use the Windows waveOut multimedia functions. It also explains a little about how audio is stored in the digital form. I hope this tutorial is useful. Full source code is included as is a downloadable version wrapped in an MSVC++ project.
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SuperMaster by Jared Bruni Language: C/C++
SuperMaster is the sequel to MasterKong. It is a 2D side scrolling video game. Article contains Super Master 1 , and Super Master 2.
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Decompiling C++ CODE!!! by OpcodeVoid Language: C/C++
Learn to DECOMPILE C++ NOW!!!, learn how the C++ compiler compilies your code to assembly and learn how to turn it back into c++, this fully feature artical does just that, best of all its free!!!
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MasterLibrary4 - over 17,000 lines of code by Jared Bruni Language: C/C++
C, C++, Win32, Ansi, DirectX, OpenGL, Interpreator, String Manipulation Library, Templates, Graphics Library, Scripting Language and more
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masasm C preproccescor by Jared Bruni Language: C/C++
my very first attempt at writing a language translater. A very basic language that does input and output as well as operations on variables. Translates to C then shells to gcc to compile. For windows users comes with gcc, I am going to make another pass for variable checks for a line by line print out for debugging so sometimes you have to use gcc 's errors to fix your code.
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make 7 byte .exes by OpcodeVoid Language: C/C++
This is for Visual basic users also: this will show you how to create a exe with no compiler, linker, anything just pure machine code. Please vote
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Make a Simple Text or Graphical Operating System by Matt Carpenter Language: C/C++
This tutorial explains in plain english how to create a real text or graphical Operating System that can be booted from a floppy. Source Code and compiling tools included (Link Fixed). Source code is in C and assembly. Vote if you like it, thanks ;-)
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C++ & Assembly , by OpcodeVoid Language: C/C++
Learn how you can use your knowledge of assembly to code in c++, Also learn how you can EXECUTE two instruction at the SAME TIME for advance code optimizations
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Article concerning the CIS41 Emulator / Assembler / IDE Package by Jared Bruni Language: C/C++
In depth explanation, as well as ability to download. Source codes contain, Platform SDK using Win32 Interfaces, incorperating graphics into interfaces, using mouse moves, customized buttons, command line dos application (for the assembler which contains a awesome string algorithm to translate the mnemoics) a algorithm to process the binary (hex for shortand) that the assembler outputs and a standard notepad wanna be to execute the assembler (so you dont gotta use the commandline). ... (see entry for full description)
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Master Assembly Script Alpha 2 by Jared Bruni Language: C/C++
I thought about trashing the old masasm and masinterp source, and starting over, and have decided to not do that until version 2. This is the second alpha of my scripting engine, and is still very far from completion. This alpha includes backslash escape character sequence, the ability to produce your own objects other then just jared.mve, code labels, and a jmp instruction for loop logic. Right now I am working on the virtual stack, and flag registers, for the cmp instruction so un ... (see entry for full description)
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