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DirectX
8 Tutorials
September
2000
This
was the second version of
Microsoft's DirectX API that
fully supported Visual Basic.
However, the big change this
time around was a completely new
interface design for ALL
languages. DirectDraw was
removed and DirectXGraphics took
over (combining all graphics
related code), DirectXAudio
combined DirectSound,
DirectSound3D and DirectMusic.
DirectShow was added to the
native SDK rather than being the
media add-on it was before...
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Microsoft
DirectX 8 was divided into the
following areas:
DirectXGraphics
- 27 Tutorials
All the graphics related
programming fits in here. 2D graphics
are still possible, but the weighting
is highly towards 3D graphics.
DirectXAudio
- 4 Tutorials
A Combination of everything audio
based. Sound effect
recording/playback, music
mixing/playback... all in here!
DirectXInput
- 3 Tutorials
A slightly revised and updated
version of previous DirectInput
interfaces. This section allows
programmers to access almost every
known form of keyboard, mouse,
joystick...
DirectXShow
- 1 Tutorials
A general purpose multimedia
library - video playback, compressed
music/audio etc...
DirectXPlay
- 2 Tutorials
An updated version of the
DirectPlay, Now
allowing voice communication over the
net
DirectXGraphics
for Visual Basic - GameDev.net article
(858kb)
A complete archive of all 3 parts
to the mini-series I wrote for
GameDev.net. The archive contains a 71
page Adobe Acrobat document, and a zip
file with all 3 source code samples.
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