LINKS: Top 10
General Gaming Sites
As
a break from the normal site links page where
you're left with a list of 200 links and brief
descriptions (if your lucky) I wanted to try something
different. Instead of that long list I'm going
to have 10 links, and only 10 links. The following
10 links will be your gateway to the best game
programming websites around, most of them will
be in C/C++ but that rarely matters - the huge
amounts of techniques and articles and the often
crammed message boards make them well worth the
effort. Link number 1 is the best, link number
10, whilst at the bottom is by no means the worst
- of the 100's of sites out there, being in the
select 10 can only be a good thing!
If
you think you've found a site that challenges
any of the sites on this list then let me know
- email
me with the address of this amazing site,
a brief description of whats on the site, and
most importantly why you think it should be in
the top 10. I will then go and have a good look
at the site and decide if it's worthy of knocking
any of the existing sites off the list - if it
is, the list will be shuffled around to make room
for the new site. Simple as that. Oh, by the way,
my decision is final.
(1)
GAMEDEV.NET
-
www.GameDev.Net
Gamedev.net is probably one of the largest websites
in the game development world, the message boards
are usually extremely active - because of this
you are almost always going to get an answer to
a good question. The site also has loads of excellently
written articles, and a reasonable through-flow
of new articles. To top if all off there is plenty
of the latest news from the industry and communities.
(2)
Gamasutra
-
www.Gamasutra.Com
This excellent site is about the science and art
behind game programming and design, most of the
articles here are theoretical and generic (ie,
not biased towards one API or OS) but thats a
good thing - the articles on this site often cover
the exciting new techniques and ideas that will
become common place in games of the future. There
is also an active message board, an online exchange
forum (Swap libraries, models, textures, music,
sounds etc..) and links to some of the bigger
industrial names.
(3)
NeXe DirectX Tutorials
-
NeXe.GameDev.Net
At time of writing this is a fairly small
site - but growing quickly, the site has a very
nice design and its easy to find what your looking
for; if you're good with C/C++ then this is an
excellent site to start learning DirectX8 from,
it is also an excellent starting point for veteran
VB-DirectX programmers looking to use C/C++ for
their projects...
(4) GameAI.Com
- www.GameAI.com/
Pretty much every single game developed now
requires some form of artifical intelligence,
and commercial games are increasingly being judged
by the quality of the computer opponents. With
that in mind you're gonna be needing some AI in
your game! Enter this site - pretty much everything
you'll ever need to get started (and finished)
with AI. Well worth a visit.
(5)
Flip Code
-
www.flipcode.com
Flip code is another site along the lines
of GameDev.Net and Gamasutra, the site has an
active message board and a reasonably active tutorial/article
content, worth a look if you have time.
(6)
Amits game programming site
- http://www-cs-students.stanford.edu/~amitp/gameprog.html
Amits site is an excellent starting point
for some of the more complicated aspects of game
programming - there is a good section on isometric
games, as well as plenty on path finding for games.
A must visit for anyone serious about game development.
(7)
Microsoft DirectX Developer center -
msdn.microsoft.com/directx
This
is where DirectX came from, whilst you tend to
get the most useful information from 3rd party
websites there will always be times when you need
a no-strings attached definate answer to a query;
included in this part of microsofts site is an
online copy of the DirectX SDK's help file - should
you not have your own copy, as well as this there
are several articles about new DirectX features.
Note that you'll be very lucky to find any mention
of DirectX 7 on this site - Since the release
of DirectX 8 all thats been on this site has been
related to DirectX 8
(8)
nVidia Developers homepage
-
www.nvidia.com/developer.nsf
You
wouldn't really expect nVidia (the 3D card giant)
to have a particularly great gaming section, but
whilst this area of their site is entirely graphics
(3D usually) related the content that can be found
will often be very useful. Home to demonstrations
of the cleverer and more complex features of OpenGL
and DirectX.
(9)
NeHe OpenGL homepage
-
NeHe.GameDev.Net
Probably
one of the best online resources of OpenGL programming
- with a massive collection of tutorials and articles.
Whilst OpenGL isn't always the most stable in
VB, a lot can be learnt from the techniques and
tutorials on display here, many of OpenGLs features
are also available in DirectX8.
(10)
VTerrain.Org
-
www.vterrain.org
First Person Shooters are no longer the cutting
edge - as far as I see it. I get the feeling of
"Been there, done that" when the annual
release of Quake, Half-Life or Unreal comes around.
However, terrain generation, and terrain rendering
is most definately the new cutting edge, and this
site is almost all you'll ever need as far as
background reading goes. Whilst possesing no tutorials
of it's own, it rounds up and summarises all of
the best content on the web - helping you get
straight to where you want to be. Excellent stuff.
|