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                               DIRECTX 8: DirectXInput 
                              Welcome 
                                to the DirectXAudio section, in this section you 
                                will learn how to get input from your user, by 
                                the end of these lessons you'll be able to allow 
                                users to play your game (or control you mm app) 
                                using almost any form of input device created 
                                (as long as it's a mouse, Joystick/pad or keyboard 
                                device!). DirectInput is a fast, simple way of 
                                getting data from a myriad of input devices. The 
                                tutorials are set up in a specific order (lessons) 
                                so that the learning curve is easier, and so that 
                                you cover all the basics before moving onto the 
                                more complex features. 
                              The 
                                following list contain the available tutorials, 
                                a brief description and a rating - pay particular 
                                attention to the rating, trying things beyond 
                                your capability may prove foolish.. but then again, 
                                you do need to push yourself if you want to succeed. 
                                 
                               
                               
                              
                                 
                                  | 01: 
                                    Keyboards | 
                                  Recieving 
                                    information from a keyboard | 
                                   
                                     EASY 
                                   | 
                                 
                                 
                                  | 02: 
                                    Mouse  | 
                                  Using 
                                    the mouse for your application | 
                                   
                                     MEDIUM 
                                   | 
                                 
                                 
                                  | 03: 
                                    Action Mapping | 
                                  A 
                                    new feature in DirectX8, allowing you to further
                                    generalize input to your application even
                                    further | 
                                   
                                     HARD 
                                   | 
                                 
                               
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