| Lesson 
                                    1 | 
                                   
                                     8kb 
                                   | 
                                  Getting 
                                    started with DirectXGraphics | 
                                
                                 
                                  | Lesson 
                                    2 | 
                                   
                                     11kb 
                                   | 
                                  Direct3D 
                                    Enumeration example | 
                                
                                 
                                  | Lesson 
                                    3 | 
                                   
                                     10kb 
                                   | 
                                  2D 
                                    Graphics introduction | 
                                
                                 
                                  | Lesson 
                                    4 | 
                                   
                                     29kb 
                                   | 
                                  2D 
                                    Graphics advanced | 
                                
                                 
                                  | Lesson 
                                    5 | 
                                   
                                     14kb 
                                   | 
                                  Basic 
                                    3D Geometry | 
                                
                                 
                                  | Lesson 
                                    6 | 
                                   
                                     21kb 
                                   | 
                                  Drawing 
                                    Text - custom rasterizers and standard text | 
                                
                                 
                                  | Lesson 
                                    7 | 
                                   
                                     42kb 
                                   | 
                                  Introduction 
                                    to lighting | 
                                
                                 
                                  | Lesson 
                                    8 | 
                                   
                                     209kb 
                                   | 
                                  Loading 
                                    pre-created objects | 
                                
                                 
                                  | Lesson 
                                    9 | 
                                   
                                     12kb 
                                   | 
                                  Using 
                                    index buffers in D3D | 
                                
                                 
                                  | Lesson 
                                    10 | 
                                   
                                     181kb 
                                   | 
                                  3D 
                                    Animation example | 
                                
                                 
                                  | Lesson 
                                    11 | 
                                   
                                     316kb 
                                   | 
                                  Point 
                                    sprites and particle effects example | 
                                
                                 
                                  | Lesson 
                                    12 | 
                                   
                                     128kb 
                                   | 
                                  Texture 
                                    blending and alpha-based effects | 
                                
                                 
                                  | Lesson 
                                    13 | 
                                   
                                     29kb 
                                   | 
                                  Texture 
                                    Pooling and resource management example | 
                                
                                 
                                  | Lesson 
                                    14 | 
                                   
                                     122kb 
                                   | 
                                  Accessing 
                                    and manipulating texture memory | 
                                
                                 
                                  | Lesson 
                                    15 | 
                                   
                                     181kb 
                                   | 
                                  Billboarding 
                                    for special effects | 
                                
                                 
                                  | Lesson 
                                    16 | 
                                   
                                     16kb 
                                   | 
                                  Visibility 
                                    Testing example | 
                                
                                 
                                  | Lesson 
                                    17 | 
                                   
                                     - 
                                   | 
                                  - 
                                    No Download Available -  | 
                                
                                 
                                  | Lesson 
                                    18 | 
                                   
                                      3.07mb 
                                   | 
                                  3D 
                                    World Final Piece | 
                                
                                 
                                  | Patch 
                                    01 | 
                                   
                                     147kb 
                                   | 
                                  A 
                                    necessary patch to get 3D-World running  | 
                                
                                 
                                  | Lens 
                                    Flares | 
                                   
                                     82kb 
                                   | 
                                  The 
                                    demonstration of lens flares in Direct3D8 | 
                                
                                 
                                  | Collision 
                                    3D | 
                                   
                                     103kb 
                                   | 
                                  The 
                                    VB and C++ code required for calculating collisions 
                                    in 3D | 
                                
                                 
                                  | Smooth 
                                    Anim | 
                                   
                                     1061kb 
                                   | 
                                  Everything 
                                    required to set up smoother keyframe animation | 
                                
                                 
                                  | Dot3 
                                    Bump | 
                                   
                                     139kb 
                                   | 
                                  The 
                                    Dot-Product 3 bump mapping source code. | 
                                
                                 
                                  | Specular | 
                                   
                                     48kb 
                                   | 
                                  The 
                                    Complete Specular-Lighting demo  | 
                                
                                 
                                  | Effects | 
                                  
                                     168kb 
                                   | 
                                  Simple 
                                    Shadows, Simple Reflections and shiny objects 
                                    - a little demonstration... | 
                                
                                 
                                  | Cubic | 
                                  
                                     138kb
                                    | 
                                  Using
                                    Cubic Splines to represent a terrain segment | 
                                
                                 
                                  | Stencil | 
                                  
                                     78kb
                                    | 
                                  The
                                    sample code for showing Overdraw using the
                                    stencil buffer | 
                                
                                 
                                  | Skinning | 
                                  
                                     58kb
                                    | 
                                  The
                                    complete vertex skinning sample code |