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3D Targeting code for Video Game
Bid Request Id: 7679
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Description:
Need C++ code to return "out of range" or X,Y,Z coordinants of target based on the following: - Aggressors ship speed - Aggressor ships position - Aggressor ships bullet speed - Aggressor ships bullet duration
- Target ships position - Target ships speed.
- Non-guided bullets - No friction/gravity (Space scenerio)
Deliverables: Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. Complete copyrights to all work purchased.
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Bidding/Comments:
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Bid Amount |
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Coder Rating |
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This bid was accepted by the buyer!
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$100 (USD)
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Jan 19, 2002 2:57:36 AM EDT
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9.88
(Excellent)
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Hi
I can write this code for you. I know how to make calculations you need and how to implement these calcuclations in C/C++. I have enough mathematical basis to do it. Please, contact me if you need more information about the way i am going to code it. I guarantee quality and fast work.
Thanks |
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