Show Bid Request
OpenGL snake
Bid Request Id: 5876
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Posted by: |
CheatMode (4 ratings)
(Software buyer rating 10)
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Non-action Ratio: |
Very Good - 16.67%
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Buyer Security Verifications: |
Good
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Approved on: |
Dec 2, 2001 12:11:19 PM EDT
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Bidding Closes: |
Dec 15, 2001 12:12:32 PM EDT
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Viewed (by coders): |
690 times
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Description:
A 3d version of the well known snake game. It should look exactly like the attached pic. Arrow keys for moving the snake, f1 for pause,f2 for reset,f3/f4 for increase/decrease speed(+10%/-10%).It should have a % speed indicator and a score counter(+1 when the snake eats an "apple"). The usual rules: When the snake hits the wall or its tail, the player looses, when the snake eats an "apple" it increases in size.Other than that, nothing else is necessary. It must be done in VC++ 6 and all visuals must be done using opengl.
Deliverables: Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. Complete copyrights to all work purchased.
Special Conditions / Other:
Must be completed by end of 2001.
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Bidding/Comments:
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Name |
Bid Amount |
Date |
Coder Rating |
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This bid was accepted by the buyer!
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$23 (USD)
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Dec 3, 2001 5:05:32 PM EDT
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7.5
(Very Good)
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I've been waiting for such a project for some time now. I've been using OpenGL for two years, and have even written some tutorials on it. I can make you an exact copy of this, and even dozens of improvements(if you want). These may include: fullscreen mode textured playground/snake objects instead of simple shapes(an apple instead of ball, the snake could have a tail and head, it could be textured special effects(explosions etc.) Or, if you don't want any of these, just tell me and I'll make the exact copy. Please take my bid and I'll be happy to work with you!!! |
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