About Paul R Frazee
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Name:
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Paul R Frazee
(see 1 ratings)
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in Abilene, Texas
United States
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Seller / Coder Rating:
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10
(Excellent)
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Sign up date:
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Sep 6, 2002 11:26:56 PM EDT
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Last Logged In:
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Sep 10, 2003 8:34:28 AM EDT
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Jobs Started:
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1
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Jobs Completed:
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1
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Missed Status Report Warnings Issued:
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0
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Arbitrations Lost: |
0 (out of 1 Arbitrations)
What is arbitration? |
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Areas Of Expertise:
Languages: C/C++, D/HTML, Perl, Java, Various Web Scripts, Pascal, ASM
OSs: Highly skilled in windows, familiar with Linux
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Resume:
Paul "Crazy" Frazee
Hello, my name is Paul Frazee. I am an experienced (amateur) programmer with a pension for developing, be it games or otherwise. I have extensive C/C++ knowledge, along with a superior understanding of the windows api and opengl. I have a passion to create and, like every good developer, flow with ideas to make a project better. A few examples of my work can be found <a href="http://members.cox.net/frazee/engine/resume.html">here</a>. Note that all programs displayed are at least four months old, if not more.
Known Languages (in no specific order): C/C++, Pascal, Java, ASM, HTML and various webscripts (eg perl), and various gamescripts (eg uscript).
Notable Project Type Experiences: Two and three dimensional engines (with depth sorting and collision detection via bsp trees and octrees), Mathematical engines, Parsers, Windows tools and applications, and others.
Other skills: Capable artist
Short Bio
I began to program at age twelve, when I got my hands on Half-life. During a trip (which I distinctly remember), I realized that I wanted to do that. I wanted to make games, and be able to say, "No, this will do this!". So I pick up a book, and start attending camps (Ace Computer Camp). As silly as it sounds, it definitely put me on my way. Naturally, when I received MSVC for Christmas, I began to write mods for Half-life. Through those mods, like many before me, I learned the ins and outs of game development and three dimensional engines.
Not satisfied with Half-life, I began to write my own engines. Xion, my child engine since the beginning, has since gone through many states (always from scrap). Now sixteen, I am extremely familiar with three dimensional engines and the mathematics which they require. I have a complete understanding of, and have at one point implemented, methods such as BSP trees, octrees, frustum culling, and collision detection (all closely intertwined). I have written multiple math libraries. My most recent is complete with most 3d and 2d geometric algorithms of use, all inlined and conveniently clustered into classes.
Contact Information
Full Name: Paul Richard Frazee
Thank you for taking time to view my application.
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Rent A Coder Work History
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All ratings and comments are the opinion of the poster and do not reflect the official view of Rent A Coder.
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Rated For |
Rated By |
Rating |
Bid Amount |
Rated On |
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Spades card game in C |
markcaz |
10
(Excellent)
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$15.00 |
January 6, 2003 12:38:43 PM EDT |
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Low price + excellent coder = 10 rating His work was quick, good communication skills, clear code. |
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Average: |
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10.00 |
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