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Botz 1.1

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Submitted on: 5/27/2000 7:44:16 PM
By: Kevin Laity 
Level: Advanced
User Rating: By 36 Users
Compatibility:VB 5.0, VB 6.0

Users have accessed this code 10781 times.
 
(About the author)
 
     Botz is an addictive 2D-Robot creation utility. With it, you can design your own Robots that walk, crawl, roll, or bounce. If you can get the hang of it, its very addictive! Special thanks to MaskingTape for help with the fullscreen code! The Botz homepage is now up, at: http://members.theglobe.com/SilverBolt01/index.html

 
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Other 3 submission(s) by this author

 

 
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Other User Comments
5/27/2000 7:56:10 PM:Jon Jarvis
Wow! It is like this program at school 
caleed Interactive Physics! Excellent 
Work!
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5/27/2000 8:01:35 PM:Kevin
Veryy Cool!!
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5/27/2000 8:05:07 PM:SteSoft Software
COOOOOOOOOOOOl
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5/27/2000 9:36:19 PM:Brian
WHOA!!! Hours of FUN!!!
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5/28/2000 6:03:33 AM:Fredrik Stai
What a program. I'm not that much of a 
good programmer, but I can tell that 
this is good. It's just one thing - 
isn't this originally an applet found 
on a site on the net? Is that yours as 
well, or did you just make a program 
that controlled the applett?
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5/28/2000 10:09:25 AM:Matt
Where can I get the "updown control" 
use in this project ?
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5/28/2000 2:37:42 PM:IGCODING
All I can say is WOW. I've been 
programming in VB for some time now, 
but i've never seen anything like this 
before! Great job! Hope to se more of 
your work in the near future!
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5/28/2000 4:11:26 PM:[peer]
The original applet is from 
http://www.sodaplay.com
The net one 
is pretty cool, and I've been wanting 
to have a version that can save for 
quite a while.
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5/29/2000 1:44:02 AM:WHOA
oh my god.... this is the best thing i 
have EVER SEEN DONE IN VB.... HOLLY C*AP
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5/29/2000 3:57:07 AM:Simon Price
Brilliant program. Really amazing, but 
I haven't built any decent robots yet 
because I can't see the cursor when it 
moves into the picturebox. The game is 
bitblt'ing too fast and the cursor goes 
all faint so you can't see what you're 
doing. Maybe you could manually paint 
the cursor in the main drawing loop. 
You still get an excellecnt vote from 
me because the simulation is so 
accurate!
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5/29/2000 9:42:21 AM:Mike Firsikov
Brilliant indeed. I am astonished 
!!!
Great work. 
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5/29/2000 9:54:24 AM:Kevin Laity
Again thank you all for your support.  
I'd just like to announce that the botz 
homepage is up, although still under 
construction, at 
http://members.theglobe.com/SilverBolt01
/index.html  
Also, on one of the 
questions that have been asked: yes 
this project wasn't originally my idea 
and I got my diea from sodaconstructor 
www.sodaplay.com, however, I wrote this 
code from scratch.
So far I've been 
answering questions by email but I felt 
this one needed to be answered 
publicly.
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5/29/2000 3:20:38 PM:Mike Firsikov.
In my opinion in this case it equals. 
There was nothing to help you from that 
applet. The code you wrote is 
incredible, whether the idea was new or 
not. All my thumbs up ! Keep up great 
work !
BTW, a small note: In muscle 
simulation,
when there are two link 
handlers over the same location, it is 
impossible to remove any of the two. 
Email me for more details
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5/29/2000 10:49:10 PM:Beuno
Amazing work!
PLEASE update this
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5/30/2000 6:57:23 AM:§m¤¢k
This code is amazing!!!
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6/5/2000 6:34:09 PM:!nnovation Software
OH. MY. GOD. 
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6/5/2000 6:39:52 PM:!nnovation Software
two words : 
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6/6/2000 12:33:33 PM:Detonate
Phenomenal.
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6/13/2000 2:15:00 PM:James Vincent Carnicelli
This is just way too cool :)
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6/13/2000 2:27:41 PM:James Vincent Carnicelli
I dabble in artificial life 
programming, and this is essentially a 
world with physics and an object.  
Here's a challenge for you: can you 
make this code act in such a way that 
more than one robot can inhabit the 
world in such a way that they interact? 
 Perhaps by checking for line 
collisions between different ones or 
based on a bounding circle.  Big 
challenge, I know, but here's a neat 
incentive.  If you can do that, you 
could then easily create a neat robot 
game for the Internet where people pit 
their robots against each other.  Just 
some fodder for thought.
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6/14/2000 4:42:34 AM:Jonathan Allen Feucht
I can't believe my eyes. I give you all 
the thumbs I have.
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6/14/2000 2:51:33 PM:Dustin Davis
All i can say is D@MN! This program is 
very sweet. Exellent job man.
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6/15/2000 7:23:12 PM:Daniel Errante
holy $%(*
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6/15/2000 7:30:41 PM:Daniel Errante
I would vote this for best code of all 
time on planet source code
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6/15/2000 7:35:13 PM:Daniel Errante
ok i know this is my third time posting 
in a row but jeez
this is soooo cool
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6/15/2000 7:42:25 PM:Daniel Errante
Do u know what would be cool?
If u 
could export these as gifs or something 
and put them on the web and 
stuff?
and, have more features like 
colors and all that stuff.  This thing 
is too cool. =)
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6/16/2000 2:32:45 AM:\/īŽč® Tč¢.
I wish I had more thumbs than 3(no 
typo)!! I would put them all up!
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6/19/2000 12:34:06 PM:Travis Rosenbaum
Kevin, I really have to commend you on 
this one, not only is this an excellent 
piece of code, its good enough to 
compile and use by itself for hours of 
enjoyment, great job!
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6/21/2000 12:15:20 PM:Caleb
Awesome! Great Program!
Keep Up The 
Good Work!
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6/21/2000 2:29:05 PM:Saure
Wicked Prog Man!  But, I can't for the 
life of me figure out how to edit the 
Muscle Simulation Graph thingy... you 
know so I can make my own muscle 
movements.  Please let me know.. 
^_^
Thanks
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6/26/2000 3:16:14 PM:Travis Rosenbaum
Hey, I found a bug that might be 
essential in the 1.2 release, when you 
save a botz file with air friction 
settings, the program does not load 
those settings,  Ithink it has 
something to do with the initialization 
routines, but I can't quite get it to 
work right... even if I did tho, my 
botz files would only work on my comp. 
I hope that you can fix this problem 
soon, thx. 
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6/29/2000 10:31:26 AM:Mark Hamilton
I only have VB4.0/32bit and I couldn't 
open the project, so I had to open it 
up form-by-form, module-by-module. 
Unfortunatley, Saving, Opening, Toolbar 
icons, the window underneath the 
toolbar, were all destroyed. I'm 
looking at the code, and I'm a bit 
astonished. I can't even understand 
anything except the saving and opening 
Subroutines:). Could you please send me 
the Executable? I'd appreciate it, 
otherwise I'll have to try and rebuild 
it all on my own.
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7/3/2000 4:41:28 PM:skulldugrey
This is the coolest thing I have ever 
seen in vb.
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7/4/2000 6:41:31 AM:Branden
u could have sold this if u wanted 
to!!!!!!!!!!!!!!
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7/8/2000 4:59:03 AM:Dan Messenger
I cant prais this program enough, it is 
tops. That idea of James Carnicelli's ( 
2 bots fighting ) just sounds awsome, 
please keep me informed of further 
updates.
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7/25/2000 1:22:04 AM:Beuno
Congrats on the good coding!
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8/29/2000 3:09:10 AM:Steven
Really COOL
Please e-mail me if there 
are any updates.
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1/11/2001 12:41:24 PM:Rogerio
 Sincerely I don't understand a thing:  
HOW this program is so eulogized if it 
doesn't work !  
I made the 
download of the program and the only 
thing that he does it is I to show a 
lot of msgbox saying: "Run-time error 
'6': Overflow"  
I see at code and 
are many vars declared as Single, but 
at certain moment, the program try to 
attributes values double for them !
Very interesting same!
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1/16/2001 6:12:43 PM:WOW
holy cr@p this is awsome!
can't wait 
until next release!
keep up the 
programming, you SHOULD sell this
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1/16/2001 7:11:13 PM:Dan Messenger
Just read the other guys rip off of 
this, shame about that because this is 
a good program. Have you done any more 
work on it since this post ? The idea 
of having 2 robots 
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1/16/2001 7:13:32 PM:Dan Messenger
...sounds great but the code would be 
very complex.
Please reply by 
email
Thnx, -Dan
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3/31/2001 5:35:24 PM:Robocop_2000
Looks cool..I guess, apart from the 
fact that it's not working;
Run-time 
error '6': Overflow...
Anyways, the 
authors WEB site has been dead since 
june 2000'..a shame!        
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6/18/2001 8:15:57 PM:Kevin
cool, but one thing
how do i do the 
muscle movements like your botz example 
bots
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6/18/2001 8:16:56 PM:Kevin
and please add a function to reset the 
bot after testing
cause some of my 
botz have been ruined because you dont 
have that feature
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6/19/2001 3:34:23 AM:Kevin
you should make a website to upload.... 
trade.... and share botz
you could 
be a famous (maybe)
this isnt the 
greatest game... but i give it 5 
stars
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6/24/2001 8:56:51 PM:Kevin
i got all the bugs fixed in my 
version....
so when ya gonna make 
those battling botz... soon i 
hope
and i think ya should make an 
OCX so people can DISPLAY their 
botz.....
that would be cool
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2/5/2002 3:31:20 PM:Wilfried
This is great!
I downloaded this many 
times, but allways got the same 
overflow-error.
Was not patient 
ennough... the err is in the 
File_Parse-sub - but it only comes up, 
if you are using ',' as your 
win-delimiter for decimals.
If you're 
german (as me) you should just exchange 
the Mid$(msg, 2) or simillar code with 
Val(Mid$(msg, 2))
than the programe 
runs - wow! Great!
(have not looked if 
the save-subs should be handled in a 
similar way)
Cheers
Wilfried
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6/26/2002 7:39:41 PM:kpgraci@rtconline.com
This is great! Only one weird little 
problem...the dots (vertex) fell off of 
one of my bots when i loaded it! odd...
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7/11/2002 6:23:46 PM:JJ
Hey!!! You're site doesn't work. It 
would be great if all your future 
projects could be posted.
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12/18/2002 7:51:09 PM:The Unknown Coder
ITS THE SAME AS SODAPLAY! this is a fun 
program , but does get boring.great 
coding there!
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12/26/2002 6:48:40 AM:Martin Dinov
Kewl prog. dude!I found no real bugs or 
errors and da prog itself rox! Hmm I 
did do some lil fixing here and there 
and now it's like...well newayz i cant 
say nethin da work iz urz not mine. 5 
starz frum me! Peace!
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