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Pac-Man Millenium - Pacman clone, with fully working gameplay, AI and DirectX. *Editted*

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Submitted on: 10/13/2000 7:32:27 AM
By: James Salim  
Level: Intermediate
User Rating: By 12 Users
Compatibility:VB 6.0

Users have accessed this code 11221 times.
 
 
     Fully working and playable PacMan clone, with better AI and GamePlay. Made by using DirectX 7 (DirectDraw), feature include Level Editor. Note: Some of the graphic were taken from other sources. I take no credit for that as this is about this source code is all about the code, not the graphic. Should the respective owners require acknowledgement, please do not hesitate to contact me on jsalim@dingoblue.net.au, or ICQ #18495651 And also your comment and rating is greatly appreciated. Thanks.

 
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Other User Comments
10/14/2000 7:32:08 AM:Arvinder Sehmi
Hello, i'm the one you took the all the 
images from! You are free to use them, 
but i'd reconmend you try to find out 
who drew them BEFORE you upload your 
code! I Like the DirectX code, i think 
it is good, and i like what you've done 
with the Level editor. Like he said, 
the images are mine, but the code is 
his, although i did see some snippets 
here and there of mine. Anyway, i like 
the AI of your ghosts, i tried it in 
mine before, but because i used BitBlt 
and pictureboxes (DX7 wasn't out then), 
it made it too slow . Keep Up the good 
coding.
Arvinder Sehmi
The Original 
Version Of This Can Usually Be Seen in 
The Top 10, but here's the 
link:
http://www.planet-source-code.c
om/xq/ASP/txtCodeId.5522/lngWId.1/qx/vb/
scripts/ShowCode.htm
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10/14/2000 9:14:47 AM:James Salim
Thanks for informing me of the image 
details. After seeing your code, now 
it reminds me, of the reason why I 
wanted to make this game. I believe I 
did not use any of part of your code, 
not even a single snippets, the code 
I have was made from scratch. I hope 
you understand why I have to post 
this in the comments section. I might 
have done something wrong with your 
code, because somehow I did not look 
playable to me, anyway Keep up the 
good 
coding to you too. Thank you : )
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10/14/2000 6:58:21 PM:Nathan Chere
AUSSIE AUSSIE AUSSIE!!
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10/14/2000 11:26:36 PM:Josh
Oi Oi Oi
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10/20/2000 2:40:15 PM:Simon Price
hey this is cool - 5/5 from me
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11/28/2000 11:53:50 AM:Richard Hayden
Very good, 5/5 from me aswell. One 
thing: you spelt millennium wrong!
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11/28/2000 11:59:00 AM:Richard Hayden
One other thing: It runs wayyyyy to 
fast on my machine, even on the slowest 
setting. The monsters have eaten me as 
soon as I press F3 to unpause it! (Well 
not quite as soon as, maybe a second 
after!). Why is it so fast!??! Is my 
computer too fast (I hope so, lol)!!?!? 
I don't have time to find out how to 
slow it down now, but maybe you need to 
adjust a timer?
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10/3/2001 2:51:37 AM:Spiderman
My kids really enjoy it. I'm too new to 
coding to understand DX. It's nice to 
have the code in order to see how it 
effects the form. I know I'll learn 
alot from this. Thanks Arvinder for 
your teriffic grahics your really 
talented.
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10/28/2001 2:51:54 PM:The Hobo
I get a mad load of errors?
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12/22/2001 9:31:18 PM:tom f.
looks good. too bad  i cant run it! 
where can i get dx7?
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1/1/2002 8:06:39 PM:WILDCAT9994@AOL.COM
PACMAN MILLENIUM IS MISSING A PART TO 
FULLY MISSING TO DOWNLOAD.PLEASE 
RESPOND BACK TY
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7/14/2002 8:49:38 PM:
The level editor compiles fine, but the 
game itself comes up with error after 
error.  I don't understand why it'll 
work on everyone elses machines bar 
mine (and a few others for the same 
reason I see...)  Can anyone help?
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12/2/2002 3:25:18 PM:fl@sh
great game!
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