Reviews
Welcome
to the reviews section. I added this feature in
August 2001 due to the many requests that I was
having at the time, and has steadily grown.
Whilst
there are many hundreds of websites and online
resources for game programming, books are still of
great importance - every games programmer should
have (and probably will have) several of the books
listed here. The presentation, and in-depth nature
of a book often wins hands-down over even the best
websites available online.
Secondly,
software - it costs lots of money, yet is crucial
in almost everything we do as programmers! and I
wont believe anyone who's said they've bought an
expensive piece of software without consulting
friends/colleagues/reviews first...
Software
Microsoft
Visual Studio .Net
Microsoft Corporation
The latest evolution in the most
fundamental software used by programmers
all over the world. Here is a special
6-page review aimed specifically towards
games/multimedia programming. |
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Books
Game
Programming Gems Volume 1
Various Authors, Edited by Mark Deloura
An excellent resource for
intermediate-advanced game developers
looking for new tricks. |
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Game
Architecture and Design
Andrew Rollings and Dave Morris
An essential read for anyone looking to
seriously/properly manage their project
and/or team and to streamline the
development process |
3D
Game Art f/x and Design
Luke Ahearn
A good book for those who need to brush-up
on their artistic skills, or need to learn
some new ones. |
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Photoshop
6.0 in Depth
David Xenakis and Benjamin Levisay
An excellent book covering the industry
standard 2D graphics program. |
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